Throwback Thursday: Magical Drop (GBC, 2000)
Today on #TBT, we travel back to the year 2000 to look at one of Full Fat’s earliest releases.
Magical Drop was one of Full Fat’s last games for Nintendo’s Game Boy Color before we moved onto Game Boy Advance development. It’s a portable version of the classic Neo-Geo puzzle game originally created by Data East, of Windjammers and BurgerTime fame.
At the time of Magical Drop, Full Fat was focused only on art production for games, rather than developing our own games from scratch as we do today. Projects like this allowed us to firmly establish ourselves in the games industry and gain a foothold from which to expand and grow as a fully-fledged independent studio, producing licensed games and our own IP too.
Check out a video of Magical Drop in action!
Don’t forget to try some of our recent mobile games for free!
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Apple WWDC 2015: New developer tools
Apple Worldwide Developers Conference (WWDC) takes place in San Francisco this week. Sadly, we’re not out in the California sunshine, but we have been following all of the news from our Warwick office. It’s even sunny here for a change! (more…)
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Designing Agent Dash: Concept art
Using concept art to take our favourite hero in a new direction.
Earlier this year, we decided to bring Agent Dash up-to-date for a new era of smartphone gaming. Since 2012, when the game was first released to great acclaim, mobile games have continued to improve and impress in all aspects of design as hardware power has ramped up at an a crazy pace.
To take advantage of devices like Apple’s iPhone 6 Plus, we remastered Agent Dash with more detailed levels, new gameplay and even new characters! You can play this huge new update for yourself by downloading it from the App Store or Google Play.
Wil Overton joined Full Fat to help create concepts for the new features in Agent Dash; from new characters like Agent Riley and Dash Junior to secret items like the one below, which arrives in another update soon. He’s also working on some new projects that we’re keeping under wraps for now!
We asked Wil about why concept art is important, and what he enjoys most about working as an Illustrator at Full Fat. (more…)