This time in Unity: The remaking of spy-tastic endless runner Agent Dash
Head over to PocketGamer.biz to read about how and why we switched Agent Dash from our in-house game engine to Unity for its latest update.
This awesome article about the making of the game includes interviews with our Creative Director, Ashley Routledge, and Senior Game Designer, Venita Pereira.
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7th May 2015 - Tags: Agent Dash, Press